/*
 * Spaceship.h
 *
 *  Created on: 18.01.2013
 *      Author: sebastian
 */

#ifndef SPACESHIP_H_
#define SPACESHIP_H_

#include "PhysicalObject.h"
#include "../Buildable.h"

//TODO: make a list of all physical objects to calculate their physics....

class Spaceship : public PhysicalObject, public Buildable {
public:
	Spaceship();
	virtual ~Spaceship();

	///same as isActive for aircraft, @return false if landed on planet.
	bool isFlying();
	void setFlying(bool b);
};

#endif /* SPACESHIP_H_ */
